All learning departments are continuously challenged to do more with less. This interactive program will demonstrate how to maximize adult learning while minimizing wasted time – yours and the learners’! Go beyond designing slideshows and learn how to incorporate a variety of activities that keep learners engaged, learning and having fun.
Who should attend:
- Managers, supervisors, key performers charged with overseeing and/or developing training materials and who have little or no direct experience with instructional design.
Six Key Benefits:
- Engage in group activities with your peers as you learn about the actions that support, enhance and promote learning.
- Complete an instrument to determine your personal learning style.
- Identify the presentation methods most suited to the different learning styles.
- Consider the stages of learning and their implications for training transfer.
- Experience a variety of ways to test for understanding and provide meaningful practice that increase retention.
- Take home easy-to-use frameworks and checklists to guide the design and delivery of learning programs guaranteed to maximize adult learning.
- Describe the phases of an instructional design project
- Apply principles of adult learning to course design
- Use the Systematic Learning Process to ensure learner success
- Plan motivational strategies that encourage adults to learn
- Select presentation methods that address learners’ preferred learning styles
- Design higher level questions to test for understanding and improve retention
- Encourage retention and transfer of learning through a variety of application methods
- Plan activities that let adults share their wealth of knowledge and experience
- Incorporate fun into the training
- Enhance the connections with learners through language choices
- The FKA Instructional Systems Design Methodology
- Adult Learning Principles
- What Adult Learners Like
- What Adult Learners Dislike
- Systematic Learning Process
- Instructional Process
- Keeping Learners Engaged
- Initial Motivation
- Ongoing Motivation (VIVE)
- Learning Styles
- Presentation Methods
- Testing for Understanding (TFU)
- Creating TFU Questions
- Higher Level TFUs
- Four Stages of Learning
- Application Methods
- Learning Games
- Adult Learning Principles and Design Considerations
- Systematic Learning Process (Details and Checklist)
- Presentation Methods (Details and Selection Matrix)
- Perceptual Learning Styles
- Bloom’s Taxonomy of Cognitive Processing (Revised)
- List of Action Verbs
- Four Stages of Learning
- Application Methods (Details and Selection Matrix)
- Game Template
- List of 37 Learning Games