Games That Teach


Using Games to Leverage Learning

Public Program Schedule (please contact FKA to have this program run at your location)

Click on a Program below to register.

Number of Upcoming Programs: 2
Ottawa: April 30, 2018 – April 30, 2018
Ottawa: October 1, 2018 – October 1, 2018

 

Overview:

Adults learn better when they are engaged and there’s no better way to make your workshops more engaging than to reinforce key concepts with fun and creative games. Play along as you learn how to design, develop and facilitate games that support your training.

 

Who should attend:
  • Course designers, instructors and subject matter experts who are interested in adding games that support adult learning theory to their courses.
  • Training and line managers who are responsible for evaluating impact of training and learning initiatives.

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Six Key Benefits:

  1. Experience for yourself how different types of games can engage learners and promote meaningful learning.
  2. Receive a checklist for selecting and evaluating games.
  3. Learn strategies to handle resistance to using games in training programs.
  4. Take home templates to help you design and develop games quickly and inexpensively.
  5. Learn how to properly debrief games in six stages so that your learners gain meaning, useful insights, and value.
  6. Leave with over 60 descriptions and examples of icebreakers, learning games and closers.

 

Program Objectives:
  • Describe the relevance of games to adult learning theory.
  • Use strategies for handling learner resistance to training games.
  • Identify types of games.
  • Explain the advantages of using various types of games.
  • Select appropriate and effective games.
  • Evaluate the appropriateness and effectiveness of games.
  • Discuss the value of debriefing games.
  • Select and create post-game debriefing questions.
  • Design an effective game.

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Course Outline:

FUNDAMENTALS OF USING GAMES

  • Why use games?
  • Learning Theory and Games.
  • Strategies for Dealing with Resistance to Games.
  • Facilitation Tips.
  • Selecting and Evaluating Games.
  • Did they learning anything? (The 6 Stages of Debriefing Games.

TYPES OF GAMES

  • Guidelines for Creating, Selecting and Using:
    • Ice breakers
    • Learning games
    • Closers.
  • Sample Games

DESIGNING AND DEVELOPING GAMES

  • Faster, Cheaper, Better Ganes.
  • Templates

Applying What You Learn

  • Participate in at least nine different games
  • Design your own game

References

  • Strategies for Dealing with Resistance to Games
  • Checklist for Selecting and Evaluating Games
  • 67 Debriefing Questions
  • Guidelines for Icebreakers
  • Guidelines for Learning Games
  • Guidelines for Closers
  • Template for Designing and Facilitating Games
  • Game Board Template
  • Detailed Instructions for 9 Games
  • 37 Types of Learning Games

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Price:

One day – $899

* optional post-program project: an additional fee will apply for a detailed review and feedback of a game created post program. Call us for the details.

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