|
|
 Upcoming Workshops
Click on a Workshop below to register or complete the pre-course survey.
Inhouse Pre-Course SurveyPublic WorkshopsContact your FKA representative for dates.
|

"This was without a doubt the BEST workshop I've attended in 6 years."
Kim Di Cecco
Carswell Thomson Professional Publishing
|
FKA Newsletter

|
|
|
 |
|
|
Games That Teach
Using Games to Leverage Learning
Who should attend:
- Course designers, instructors and subject matter experts who are interested in adding games to their courses.
- Instructors and designers who wish to add appropriate game activities that support adult learning theory.
- Training and line managers who are responsible for evaluating impact of training and learning initiatives.
- Subject matter experts responsible for revising or modifying existing courses.
Workshop Objectives:
- Describe the relevance of games to adult learning theory.
- Use strategies for handling learner resistance to training games.
- Identify types of games.
- Explain the advantages of using various types of games.
- Select appropriate and effective games.
- Evaluate the appropriateness and effectiveness of games
- Discuss the value of debriefing games
- Select and create post-game debriefing questions
- Design an effective game
Course Outline:
FUNDAMENTALS OF USING GAMES
- Why use games?
- Learning theory and games.
- Strategies or dealing with resistance to games.
- Facilitation tips.
- Selecting and evaluating games.
- Did they learning anything? The 6 stages of debriefing games.
TYPES OF GAMES
- Guidelines for creating, selecting and using:
- Ice breakers
- Learning games
- Closers.
DESIGNING AND DEVELOPING GAMES
- Creating games when you're short on time and budget.
Price:
One day - $699
|
|
|
 |
 |