Course designers, instructors and subject matter experts who are interested in adding games to their courses.
Instructors and designers who wish to add appropriate game activities that support adult learning theory.
Training and line managers who are responsible for evaluating impact of training and learning initiatives.
Subject matter experts responsible for revising or modifying existing courses.
Workshop Objectives:
Describe the relevance of games to adult learning theory.
Use strategies for handling learner resistance to training games.
Identify types of games.
Explain the advantages of using various types of games.
Select appropriate and effective games.
Evaluate the appropriateness and effectiveness of games
Discuss the value of debriefing games
Select and create post-game debriefing questions
Design an effective game
Course Outline:
FUNDAMENTALS OF USING GAMES
Why use games?
Learning theory and games.
Strategies or dealing with resistance to games.
Facilitation tips.
Selecting and evaluating games.
Did they learning anything? The 6 stages of debriefing games.
TYPES OF GAMES
Guidelines for creating, selecting and using:
Ice breakers
Learning games
Closers.
DESIGNING AND DEVELOPING GAMES
Creating games when you're short on time and budget.
Price:
One day - $699
* optional post-workshop project: an additional fee will apply for a detailed review and feedback of a game created post workshop. Call us for the details.